3d:modeling

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3d:modeling [2025/05/02 11:31] – [Tree (Variant 2)] mh3d:modeling [2025/06/02 21:23] (current) – external edit 127.0.0.1
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 Trees and landscapes can be sculpted with a finer mesh and then decimated using a modifier to bring them back down to Low Poly. Trees and landscapes can be sculpted with a finer mesh and then decimated using a modifier to bring them back down to Low Poly.
 +
 +To scale down a shape that goes in multiple directions (like a twisted beam), switch to **Edit Mode** and use **''ALT'' + ''S''** to scale along the normals with every vertex selected.
 ==== Useful Techniques ==== ==== Useful Techniques ====
  
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