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| New scene, start with default cube. |
Resize and extrude top to create a house shape. |
Add two horizontal and vertical loopcuts. |
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| Create the roof by duplicating then separating the corresponding faces. |
Pull it out just above, adjust the outer edges so they go further than the base and apply a mirror for the other side. |
Duplicate the entire setup to create a second floor. |
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| Add solidify to the roof (Offset 0) and apply it. |
Move things into place and move vertices around to break rigidity and create character. |
Apply mirror modifiers on parts that need to be asymmetrical. |
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