====== AI Tools ======
===== Model DNA =====
Generative AI models differ based on:
*Training distribution (dataset it was trained on)
*Internal aesthetic priors (different creative directors)
*Prompt parsing philosophy (composition keywords vs materials / lighting vs narrative metaphors)
==== Atlas ====
=== Base Prompt ===
an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials,
soft ambient light,
clean composition,
balanced and readable structure,
neutral background,
Then build modular prompts (base structure): ''[subject] + [composition] + [lighting] + [style intent] + [constraints]''
* Keep 70% identical across tests.
* Run cross-model batches.
Run on all models & Do NOT tweak per model
=== Styles ===
* **Fantasy :** stylized fantasy art
* **Cinematographic :** cinematic lighting, dramatic shadows, high contrast
* **Hyper Realistic :** ultra realistic, photorealistic, natural lighting, high detail textures
* **Illustration :** stylized illustration, hand-painted look, simplified shapes
* **Bright / whimsical :** vibrant colors, soft light, whimsical atmosphere
* **Graphic / Design :** minimalistic, flat lighting, clean shapes, product design aesthetic
* **Painterly / Fine Art :** oil painting style, visible brush strokes, artistic texture, classical painting
* **Technical / Scan-Like :** neutral lighting, flat illumination, orthographic feel, no shadows, documentation style
* Alternatives : Abstract / symbolic and Product-like / clean
=== Light ===
* **Soft :** soft natural lighting
* **High Contrast :** strong directional light, deep shadows, high contrast lighting
* **Volumetric / fog :** volumetric lighting, light rays, subtle fog, atmospheric depth
* **Neon / emissive :** neon lighting, emissive glow, colored light accents, subtle bloom
* **Low key / dark / moody :** very low light, dark environment, minimal illumination, moody shadows
* **Overexposed / bright :** bright lighting, soft overexposure, high key, washed highlights
=== Complexity ===
Keep the core part :
an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, closed, low angle shot, realistic materials, cinematographic, soft natural light,
* **Isolated**
* **Structured composition :** carefully arranged objects, balanced composition, clear spacing, readable layout
* **Multi-object interaction :** natural arrangement, slight overlap, coherent composition, readable subject
* **Dense environment :** rich environment, layered elements, moderate visual density, subject remains identifiable, depth
* **Controlled clutter :** cluttered desk, uneven arrangement, overlapping objects, semi-chaotic but still readable
* **Chaos / fragmentation :** chaotic scene, scattered objects, fragmented layout, unbalanced composition, visual disorder, reduced readability
Keep a single style (cinematographic, neutral) and probe through the different layers of complexity. Look for :
* **Subject priority :** Does the book stay the focus? Or does it get lost?
* **Spatial intelligence :** believable placement? gravity respected? overlaps make sense?
* **Composition control :** does it still “frame” the image? or just fills space randomly?
* **Noise management :** clean vs messy ? intentional vs accidental clutter ?
=== Conflict tests ===
* **Structural conflict :** closed book, visible open pages
* //Tests whether the model protects object logic.//
* **Compositional conflict :** chaotic scene, clean composition
* //Tests whether layout instructions override entropy.//
* **Visual hierarchy conflict :** dense environment, subject remains dominant, reduced emphasis on subject
* **[[ai:atlas-prompts|Atlas Prompts]]**
==== Model List ====
* **[[ai:nanobanana|nanoBanana 2]]**
* **[[ai:flux2|Flux Pro 2]]**
* **[[ai:firefly5|Firefly 5]]**
* **[[ai:runway4|Runway Gen4]]**
* **[[ai:gptimage1p5|GPT Image 1.5]]**
* **[[ai:ideogram3|Ideogram 3]]**
* **[[ai:midjourne|MidJourney]]**
===== Model specific Workflows =====
***[[ai:midjourney|MidJourney]]**
===== Other Models =====
***[[https://runwayml.com/|Runway]]** : Video generation and Manipulation
***[[https://www.latted.com/|Latted]]** : pay-as-you-go video models. Unified timeline and tools
***[[https://www.openai.fm/|OpenAI FM]]** : Text to speech+
===== Image Generating =====
* **Scene:** Describe the environment, main objects, and their relationships.
* **Focus:** Mention what should be most visible or important in the frame.
* **Style:** Specify realism, lighting, camera angle, color tone, etc.
* **Purpose:** Explain the context or use (e.g., documentation, tutorial, UI illustration).
* **Reference Images:** Mention if you have any uploaded files to guide style, layout, or color.
===== Ratio References =====
* **Ultra wide Displays:** 3440x1440: 43:18
* **S23 Ultra:** 1440x3088: 9:19.5 or 9:20
===== Camera Views =====
^ **Eye-Level Shot** ^ **Low-Angle Shot** ^ **High-Angle Shot** ^ **Bird's Eye View** ^
| {{:ai:eye_level_shot_-_old_wise_wizard.png?direct&200|}} | {{:ai:low_angle_shot_-_victorious_sorceress.png?direct&200|}} | {{:ai:high_angle_shot_-_lost_fairy.png?direct&200|}} | {{:ai:bird_eye_view_-_ancient_ritual_circle.png?direct&200|}} |
| //**Neutral, natural** perspective. Great baseline// | //Makes subject feel **powerful** or imposing// | //Makes subject feel small or **vulnerable**// | //Strong composition, **look down** on subject// |
^ ^ ^ ^ ^
^ **Worm's Eye View** ^ **Over-the-Shoulder Shot** ^ **Close-up** ^ **Extreme Close-up** ^
| {{:ai:worm_eye_view_-_majestic_wizard_academy.png?direct&200|}} | {{:ai:over_shoulder_shot_-_wizard_and_balrog.png?direct&200|}} | {{:ai:close_up_-_elven_lady.png?direct&200|}} | {{:ai:**extreme_close_up_-_ancient_gem_in_hilt_of_sword.png?direct&200|}} |
| //More extreme than low angle, **very stylized**// | //Great for **storytelling** and interaction// | //**Emotion**, detail, texture// | //Hyper focus on a **detail**// |
^ ^ ^ ^ ^
^ **Medium shot** ^ **Full shot (full body)** ^ **Wide shot** ^ **Extreme wide shot (establishing shot)** ^
| {{:ai:medium_shot_-_tavern_keeper_pouring_beer.png?direct&200|}} | {{:ai:full_shot_-_female_viking_warrior.png?direct&200|}} | {{:ai:wide_shot_-_lone_wizard_in_desert.png?direct&200|}} | {{:ai:extreme_wide_shot_-_village_in_the_mountains.png?direct&200|}} |
| //Waist-up framing, **very stable** composition// | //Shows **character + posture**// | //Subject in **environment**// | //Environment **dominates**// |
^ ^ ^ ^ ^
^ **Dutch angle (tilted shot)** ^ **Isometric view** ^ **POV shot (first-person)** ^ **Macro shot** ^
| {{:ai:dutch_angle_-_gothic_manor.png?direct&200|}} | {{:ai:isometric_view_-_medieval_town.png?direct&200|}} | {{:ai:pov_shot_-_torch_and_battle_axe.png?direct&200|}} | {{:ai:macro_shot_-_dewdrop_pixie_fairy.png?direct&200|}} |
| //Adds tension, **instability**// | //Very popular in **generative AI**, super clean results// | //Immersive, **game-like**// | //**Tiny subjects**, strong depth of field effects// |
^ ^ ^ ^ ^
^ **Aerial Shot** ^ **Tracking shot (implied motion)** ^ ^ ^
| {{:ai:aerial_shot_-_hobbit_path_to_lonely_mountain.png?direct&200|}} | {{:ai:tracking_shot_-_runner_in_medieval_city.png?direct&200|}} | | |
| //Less vertical than bird’s-eye, more **cinematic landscape**// | //Works **surprisingly** well even in stills// | | |
===== Style =====
* Photographic / Photo realistic
* Anime
* Neon Punk
* Oil Paint
* Watercolor
* Fantasy Art
* Pencil Sketch
* Chalk Pastel
* Digital Art
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==== Subject ====
Describe the subject in detail. Shape, size, how things are positioned.
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==== Colors ====
Specify the desired dominant colors or mood board.
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==== Materials ====
Describe materials.
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==== Viewing Distance ====
* Extreme Long Shot
* Very Long Shot
* Long Shot/Wide Shot
* Full Shot
* Medium Long Shot
* Medium Shot
* Medium Close-up Shot
* Close-up Shot
* Extreme Close-up Shot
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==== Viewing Angle ====
* Top-Down View (90°)
* High Angle View (45°)
* Eye-level View (0°)
* Low-angle View/Hero Shot (-15°)
* Extreme Low-angle View/Worm's eye View (-60°)
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==== Focal Length ====
* **18mm :** Super wide, capture a lot in the frame. Good for big landscapes or tight spaces. Adds depth and slight warping.
* **24mm :** Versatile wide-angle view, great for portraits, street scenes, and landscapes. More background than a standard lens, less distortion and less warping.
* **35mm :** Natural perspective closer to the human eye. Ideal for street photography or environmental portraits, where subjects interacts with their surroundings.
* **50mm :** Standard and versatile. Very close to the human eye - natural and familiar feel.
* **85mm :** Zooms in a bit, narrower view - flattering perspective for portraits. Minimizes distortion - popular choice for capturing people and food close-ups without warping the subject.
* **105mm :** Telephoto - great for portrait photography, flattering look. Macro photography - shallow depth of field (blurry background) to isolate the subject.
* **135mm :** Very narrow angle of view, nice magnification. last focal length for portrait photography - headshots with smooth blurry background.
* **200mm :** Perfect for isolating subjects from a distance. Ideal for wildlife, sports, and astrophotography.
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==== Special Lenses ====
* **Fisheye Lens :** Super wide-angle, up to 180 degrees, bending the scene with a curved bubble effect. Trippy, distorted look.
* **Tilt-Shift Lens :** Blur parts of the image, creating a “miniature effect” that makes giant buildings look tiny.
* **Lensbaby :** Creative blur on most of the image and focus on a specific spot. Dreamy, magical effect.
* **Infrared Lens :** Reveal things invisible to the naked eye. Alien-looking landscapes. Mysterious and otherworldly vibes.
* **Pinhole Lens :** Soft photos with and a dreamlike quality. Experimental and back-to-basics approach to images.
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==== Various ====
* **Short/Fast Shutter Speed :** No blur, quick camera blink. Less light in, darker images. Good for catching splashes, jumps, or fast movements.
* **Slow/Long Shutter Speed :** Blurry waterfalls, streaky city lights. Shutter stays open longer, capturing movement and light over time. Good for showing motion or starry night skies.
* **Wide Aperture :** (low f-number between f/1.4 and f/5.6). Lots of light in with soft blur effect in the background, perfect for portraits or product pics.
* **Narrow Aperture :** (high f-number, like f/11 or f/32). Less light in but everything in focus, from front to back. Perfect for landscapes, buildings, or scenes with lots of details.
* **Low ISO :** (ISO 100 or 200) Perfect for bright scenes. Keep photo crisp and clear, no graininess.
* **High ISO :** (ISO 800, 1600, or beyond) Capture images in darker environments, sometimes adds noise.
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