====== Atlas Prompts ====== ===== Core ===== ==== โšช Null Baseline ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials ๐Ÿ‘‰ Tests: model default behavior, implicit biases, spontaneous stylization ---- ==== ๐ŸŽฌ Guided Baseline ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials, cinematographic, soft natural light ๐Ÿ‘‰ Tests: response to minimal artistic direction, baseline rendering behavior ---- ===== Styles ===== ==== ๐Ÿง™ Fantasy ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials, fantasy aesthetic, subtle magical atmosphere, faint arcane motifs, soft ambient glow, grounded realism ๐Ÿ‘‰ Tests: narrative injection, tendency toward magical elements, stylization drift beyond realism ---- ==== ๐ŸŽฌ Cinematographic ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials, cinematographic, film still, shallow depth of field, natural color grading, soft directional light ๐Ÿ‘‰ Tests: camera language bias, framing behavior, depth of field usage, film-like interpretation ---- ==== ๐Ÿ” Hyper-realistic ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials, hyper-realistic, ultra detailed textures, physically accurate materials, high fidelity surface detail, neutral lighting ๐Ÿ‘‰ Tests: material fidelity, micro-detail rendering, texture accuracy, realism prioritization ---- ==== โœ๏ธ Stylized Illustration ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, stylized illustration, clean shapes, simplified forms, controlled shading, crisp edges ๐Ÿ‘‰ Tests: shape simplification, line clarity, abstraction level, departure from physical realism ---- ==== ๐ŸŽจ Painterly / Fine Art ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, painterly, fine art style, visible brush strokes, rich texture, expressive lighting, canvas-like rendering ๐Ÿ‘‰ Tests: texture interpretation, brushwork simulation, structural softness, artistic rendering bias ---- ==== ๐ŸŒˆ Bright Whimsical ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, bright whimsical style, vibrant colors, soft rounded forms, playful atmosphere, light and airy mood ๐Ÿ‘‰ Tests: color palette shifts, tonal uplift, playful stylization, multi-parameter style entanglement ---- ==== ๐Ÿงฉ Graphic / Design ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, graphic design style, bold shapes, flat colors, high contrast, minimal shading, poster-like composition ๐Ÿ‘‰ Tests: flatness vs depth, shape hierarchy, contrast control, layout simplification ---- ==== ๐Ÿงช Technical / Scan-like ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, realistic materials, technical scan-like, flat even lighting, orthographic feel, high clarity, documentation style, minimal artistic interpretation ๐Ÿ‘‰ Tests: neutrality, absence of stylization, documentation behavior, strict material representation ---- ===== Lighting ===== ==== ๐ŸŒค Soft Natural (Baseline) ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, soft natural light, diffuse illumination, balanced exposure ๐Ÿ‘‰ Tests: baseline lighting behavior, exposure balance, material readability under neutral conditions ---- ==== โšก High Contrast ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, high contrast lighting, strong shadows, sharp light falloff, dramatic highlights ๐Ÿ‘‰ Tests: shadow control, highlight clipping, dynamic range handling, lighting dominance ---- ==== ๐ŸŒซ Volumetric Fog ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, volumetric fog, light rays, atmospheric haze, soft scattering ๐Ÿ‘‰ Tests: atmospheric depth, light scattering, edge clarity under haze, spatial layering ---- ==== ๐ŸŒˆ Neon / Emissive ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, neon lighting, emissive glow, colored light sources, strong color contrast ๐Ÿ‘‰ Tests: color bleeding, emissive response, material-light interaction under colored lighting ---- ==== ๐ŸŒ‘ Dark Moody (Low Key) ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, low key lighting, dark moody atmosphere, minimal light, deep shadows ๐Ÿ‘‰ Tests: shadow preservation, readability in low light, noise handling, contrast discipline ---- ==== โ˜€๏ธ Overexposed Bright ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, overexposed lighting, bright high key, blown highlights, washed light ๐Ÿ‘‰ Tests: highlight handling, detail retention under high exposure, washout resistance ---- ==== ๐Ÿ”ฆ Directional Spotlight ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, single directional spotlight, focused beam, strong falloff, isolated illumination ๐Ÿ‘‰ Tests: subject isolation, shadow sharpness, light discipline ---- ==== ๐ŸŒ‡ Warm vs Cool Split Lighting ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, mixed lighting, warm and cool light sources, color contrast lighting ๐Ÿ‘‰ Tests: color management, material response under mixed spectra ---- ===== Scene Complexity ===== ==== ๐Ÿงฉ Structured ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, carefully arranged objects, balanced composition, clear spacing, minimal surrounding elements, clean and organized environment ๐Ÿ‘‰ Tests: baseline environment introduction, composition stability under control ---- ==== ๐Ÿงฑ Multi-object ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, multiple objects around the book, natural arrangement, slight overlap, coherent composition, readable subject, subtle environment context ๐Ÿ‘‰ Tests: object interaction, overlap handling, subject preservation ---- ==== ๐ŸŒฟ Dense Environment ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, rich environment, layered elements, moderate visual density, surrounding objects and background details, subject remains identifiable ๐Ÿ‘‰ Tests: environmental buildup, depth layering, readability under load ---- ==== ๐Ÿงน Controlled Clutter ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, cluttered desk, uneven arrangement, overlapping objects, semi chaotic composition, visually busy but still readable ๐Ÿ‘‰ Tests: disorder tolerance, composition resilience, semi-chaotic balance ---- ==== ๐ŸŒช Chaos ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, chaotic scene, scattered objects, fragmented layout, unbalanced composition, visual disorder, reduced readability ๐Ÿ‘‰ Tests: entropy handling, subject anchoring under stress, structural collapse ---- ==== โš”๏ธ Chaos vs Control Conflict ==== an old worn book with a thick leather cover, slightly weathered edges and visible page layers, simple embossed details on the cover, resting on a flat surface, closed, low angle shot, fully visible, centered in frame, slight margin around the object, realistic materials, cinematographic, chaotic scene, scattered objects, fragmented layout, unbalanced composition, visual disorder, but clean composition, clear spacing, highly readable subject ๐Ÿ‘‰ Tests: conflict resolution hierarchy, chaos vs readability prioritization ===== ๐Ÿงช Constraint Layer ===== The constraint layer is a dedicated suffix to be added to the above prompts for more creative models. The goal is to force them to hold back on the creative aesthetic, storytelling and scene interpreting and focus on the subject. === Methodology === * keep 100% of your original prompts intact * append the constraint suffix * not touch internal wording (for atlas integrity) === Constraint === ๐Ÿ”น 1. STRICT (for simple prompts) //For Styles and Light prompts// single subject focus, no additional objects, minimal environment, clean composition, subject centered, fully visible, no obstruction, controlled framing, simple background ๐Ÿ”น 2. RELATIVE (for complexity prompts) //For Scene Complexity prompts// subject remains dominant, clear focal point, readable composition, controlled layout, balanced elements, no subject obstruction, structured scene This constraint layer was not used and the ''--style raw'' flag was used instead in **MidJourney** ===== ๐Ÿ‘ค Human Anatomy & Expression ===== ==== ๐Ÿ‘๏ธ Female Portrait Close-Up ==== ultra detailed close-up portrait of a female subject, natural skin texture, visible pores, subtle asymmetry, realistic eyes, soft natural lighting, shallow depth of field ๐Ÿ‘‰ Tests: facial realism, micro-detail rendering, eye accuracy, skin texture fidelity, subtle asymmetry handling ---- ==== ๐Ÿง Female Full Body Neutral Pose ==== full body photo of a female subject standing in a neutral pose, centered composition, realistic proportions, studio lighting, full figure visible from head to toe ๐Ÿ‘‰ Tests: body proportions, symmetry, posture correctness, full-body coherence ---- ==== ๐Ÿƒ Female Dynamic Motion ==== female subject in dynamic motion, running and twisting mid-action, natural motion blur, limbs extended, realistic anatomy under movement ๐Ÿ‘‰ Tests: motion coherence, limb placement, anatomical consistency during action ---- ==== โœ‹ Female Hands Close-Up ==== close-up of female hands holding a small object, detailed fingers, natural grip, visible joints and nails, shallow depth of field ๐Ÿ‘‰ Tests: finger count accuracy, articulation, contact realism, fine motor detail ---- ===== ๐Ÿงฌ Mythic ===== ==== ๐Ÿ›ก๏ธ Fantasy Warrior ==== female fantasy humanoid character wearing layered armor and fabric clothing, intricate design, detailed materials, standing in a neutral pose ๐Ÿ‘‰ Tests: layering logic, costume complexity, material differentiation, humanoid design coherence ---- ==== ๐Ÿง™ Mythic Caster / Mage ==== a powerful female mage standing in a mystical environment, flowing garments, magical energy emanating from hands, subtle arcane effects, grounded realism ๐Ÿ‘‰ Tests: energy effects, pose + gesture coherence, integration of magic with realism ---- ==== ๐Ÿ‰ Dragon Creature ==== a dragon standing on rocky ground, wings partially open, detailed scales, visible musculature, four limbs and two wings clearly defined, realistic anatomy, natural lighting ๐Ÿ‘‰ Tests: non-human anatomy, limb structure consistency, wing integration, scale detail rendering, anatomical plausibility ---- ==== ๐ŸฆŒ Human-Animal Hybrid ==== a humanoid figure blending human and deer features, antlers, elongated limbs, partially human face, organic fusion between species, natural environment ๐Ÿ‘‰ Tests: anatomical blending, uncanny balance, hybrid morphology plausibility ---- ===== ๐Ÿ™๏ธ Environment & Scale ===== ==== ๐Ÿ”๏ธ Natural Landscape ==== wide natural landscape with mountains and a valley, atmospheric perspective, distant haze, layered depth, natural lighting ๐Ÿ‘‰ Tests: depth rendering, atmospheric perspective, large-scale composition ---- ==== ๐ŸŒ† Modern Cityscape ==== large modern cityscape, dense buildings, streets and infrastructure, high level of detail, realistic perspective, daylight ๐Ÿ‘‰ Tests: structural repetition, urban density, perspective accuracy ---- ==== ๐Ÿช‘ Interior Scene ==== detailed interior scene of a room filled with objects, furniture, and decorations, natural lighting, realistic spatial arrangement ๐Ÿ‘‰ Tests: object relationships, spatial logic, scene composition ---- ==== ๐Ÿ—ฟ Primordial Titan Scale ==== a colossal primordial titan towering far beyond mountains, partially obscured by clouds, immense scale, environment dwarfed around it ๐Ÿ‘‰ Tests: extreme scale handling, integration with environment, sense of magnitude ---- ===== ๐ŸŽญ Scene Composition & Storytelling ===== ==== ๐Ÿ“ฆ Single Subject Minimal Scene ==== a single ancient object placed on a surface, minimal environment, soft lighting, strong focus on the subject ๐Ÿ‘‰ Tests: subject isolation, composition discipline, background suppression ---- ==== ๐Ÿ‘ฉโ€๐Ÿ‘ฉโ€๐Ÿ‘ง Multi-Character Interaction ==== two to four male and female characters interacting in a scene, natural poses, eye contact, subtle gestures, coherent group composition ๐Ÿ‘‰ Tests: multi-subject interaction, relational coherence, pose diversity ---- ==== ๐ŸŽญ Narrative Moment ==== a narrative moment showing a female character discovering something unexpected, clear emotional storytelling, environment supporting the scene ๐Ÿ‘‰ Tests: storytelling ability, emotional expression, staging ---- ==== โš”๏ธ Battlefield Chaos ==== a chaotic medieval fantasy battlefield scene with male and female soldiers, action, movement, overlapping figures, weapons, dust and debris in the air ๐Ÿ‘‰ Tests: crowd handling, chaos vs readability, multi-character consistency ---- ===== ๐Ÿ’ก Lighting & Atmosphere ===== ==== ๐ŸŒซ๏ธ Volumetric Fog ==== scene filled with volumetric fog and visible light rays, atmospheric depth, soft diffusion, cinematic lighting ๐Ÿ‘‰ Tests: volumetric rendering, light scattering, atmospheric realism ---- ==== ๐ŸŒˆ Neon Cyberpunk ==== cyberpunk scene with strong neon lighting, emissive colors, reflections, night setting, glowing environment ๐Ÿ‘‰ Tests: color handling, emissive lighting, reflection interaction ---- ==== ๐ŸŒ‘ Low-Key Moody ==== dark moody scene with low-key lighting, deep shadows, high contrast, dramatic atmosphere ๐Ÿ‘‰ Tests: shadow detail, contrast control, low-light behavior ---- ==== โ˜€๏ธ Overexposed High-Key ==== bright overexposed scene with strong highlights, soft washed-out areas, high-key lighting ๐Ÿ‘‰ Tests: highlight control, exposure handling, detail retention ---- ===== ๐ŸŒŠ Materials & Physics ===== ==== ๐Ÿ’ง Water Splash ==== water splashing dynamically, frozen moment, high detail liquid motion, droplets suspended in the air ๐Ÿ‘‰ Tests: fluid dynamics plausibility, motion freezing, particle detail ---- ==== ๐Ÿ”ฅ Smoke & Fire ==== smoke and fire rising in the air, complex swirling shapes, particles and embers, dynamic chaotic motion ๐Ÿ‘‰ Tests: chaotic systems rendering, particle behavior, flow realism ---- ==== ๐Ÿชž Reflective Materials ==== highly reflective objects made of glass and chrome, complex reflections of the environment, realistic lighting interaction ๐Ÿ‘‰ Tests: reflection accuracy, material understanding, light behavior ---- ==== ๐Ÿ’ฅ Material Impact ==== a solid object breaking apart on impact, fragments and debris flying, realistic material fracture, frozen motion, high detail ๐Ÿ‘‰ Tests: rigid body physics, fragmentation logic, motion coherence, debris distribution ===== ๐Ÿงฉ Structure & Symbols ===== ==== ๐Ÿ›๏ธ Architectural Symmetry ==== perfectly symmetrical architectural structure, centered composition, precise geometry, repeating patterns ๐Ÿ‘‰ Tests: symmetry precision, alignment, geometric consistency ---- ==== ๐Ÿ” Complex Patterns ==== object with complex engraved patterns and repeating textures, highly detailed surface, consistent repetition ๐Ÿ‘‰ Tests: pattern consistency, detail repetition, drift resistance ---- ==== ๐Ÿ”ค Embedded Readable Text ==== a sign or surface with clearly visible English text reading "The Old Library", integrated naturally into a scene, realistic materials, readable typography, natural lighting ๐Ÿ‘‰ Tests: spelling accuracy, text legibility, typography coherence, integration of text into environment ---- ==== ๐Ÿ”ฎ Fantasy Runes & Glyphs ==== an ancient surface covered in glowing magical runes and glyphs, intricate symbols, non-human writing system, carved or engraved, mystical atmosphere, soft ambient light ๐Ÿ‘‰ Tests: symbolic consistency, pseudo-language generation, pattern logic, stylization of non-human writing systems ---- ===== ๐Ÿ” Extended Probes ===== ==== ๐Ÿœ Macro Photography ==== extreme macro shot of a small object or insect, very high magnification, shallow depth of field, fine surface detail ๐Ÿ‘‰ Tests: macro realism, depth of field accuracy, micro-detail generation ---- ==== ๐Ÿ›ฐ๏ธ Aerial Top-Down ==== aerial top-down view of a large environment, terrain or city, clear layout, visible structure from above ๐Ÿ‘‰ Tests: top-down coherence, layout logic, large-scale organization ---- ==== ๐Ÿ‘— Fashion Editorial ==== fashion editorial photoshoot of a female subject, stylized pose, detailed fabric, controlled lighting, studio or location setting ๐Ÿ‘‰ Tests: pose direction, fabric behavior, stylistic control ---- ==== ๐ŸŽจ Abstract Emotion ==== abstract representation of an emotion using shapes, colors, and forms, non-literal visual language ๐Ÿ‘‰ Tests: abstract reasoning, non-representational creativity, symbolic interpretation ----