software:touch_designer

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software:touch_designer [2025/12/08 21:35] – [Rendering] mhsoftware:touch_designer [2026/01/05 17:50] (current) – [TOP FX Chains] mh
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   * Select the TOP to link to parameter   * Select the TOP to link to parameter
   * Drag & drop from the CHOP into the parameter   * Drag & drop from the CHOP into the parameter
-  * Select Reference type (Most of the time it's CHOP Reference+  * Select Reference type (Most of the time it's CHOP Reference)
  
 You can also drag an entire CHOP into a CHOP to TOP operator to reference it. You can also drag an entire CHOP into a CHOP to TOP operator to reference it.
 +
 +Alternatively, you can right click in the parameter window for the CHOP → Copy Parameter and then in the destination parameter right click → Paste Reference
  
 ----  ---- 
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   * ''absTime.seconds'' → time in seconds.   * ''absTime.seconds'' → time in seconds.
   * ''me.digits'' → returns numeric suffix of OP name. Combine with math expression (e.g. ''* -5'') to increment or decrement a parameter as you copy/paste (useful for **Cache Select** building a trail effect for example).   * ''me.digits'' → returns numeric suffix of OP name. Combine with math expression (e.g. ''* -5'') to increment or decrement a parameter as you copy/paste (useful for **Cache Select** building a trail effect for example).
 +  * ''me.parent().width'' or ''.height'' → resolution width/height of the parent comp
  
  
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   * Useful for simulations, particles, reactive systems.   * Useful for simulations, particles, reactive systems.
  
 +This converts video streams into usable data for interactivity.
 ===== Common Techniques ===== ===== Common Techniques =====
 +
 +==== Animating Noise ====
 +  * Create a Noise TOP
 +  * Animate transform Z with absTime.seconds*[SPEED]
  
 ==== Feedback Loops ==== ==== Feedback Loops ====
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   * Keep heavy FX at low resolution.   * Keep heavy FX at low resolution.
  
 +==== Resize nodes ====
 +
 +When the resolution of a node is changed, clicking the arrow to resize the node will resize it down to the new ratio.
 ===== Creative Notes ===== ===== Creative Notes =====
   * Repetition of simple forms builds complex visuals.   * Repetition of simple forms builds complex visuals.
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 ===== Useful Tools ===== ===== Useful Tools =====
  
-==== Optical Flow ==== 
- 
-This operator calculates the motion vectors inside a video stream and codes it to the Red and Green channels. 
- 
-This converts video streams into usable data for interactivity. 
  
-The data can be plugged into particle systems, fluid systems or any other creative content that accept data as input to react upon. 
 ==== Output ==== ==== Output ====
  
  • software/touch_designer.1765226114.txt.gz
  • Last modified: 2025/12/08 21:35
  • by mh