software:smode

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software:smode [2025/05/14 09:54] – [Smode] mhsoftware:smode [2025/06/02 21:23] (current) – external edit 127.0.0.1
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 When a 2D layer is rendered with the **3D Renderer** you can right click on it in the **Element Tree** and select the option to convert it to a 2D Plane textured with the 2D layer. When a 2D layer is rendered with the **3D Renderer** you can right click on it in the **Element Tree** and select the option to convert it to a 2D Plane textured with the 2D layer.
 +
 +==== Animation Banks & Cues ====
 +
 +Smode has a powerful function enabling the animation of properties on elements by selecting the element and right clicking on it.
 +
 +This creates an animation bank with an animation cue (or appends the animation cue to an existing bank).
 +
 +The cue can be edited to different parameters and function (Speed, Easing curve, etc.)
 +
 +<WRAP tip round 25%>**This is an interesting and powerful feature**</WRAP>
 +
 +==== 3D Objects ====
 +
 +Importing 3D Objects works either as a Group (keep constuction hierarchy) or as a reference (one element).
 +
 +Animations based on bones and rigs do not function in Smode.
 +
 +Animations based on Postion/Rotation/Scale should import fine.
  • software/smode.1747209272.txt.gz
  • Last modified: 2025/06/02 21:17
  • (external edit)