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| - | ===== MidJourney ===== | ||
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| - | The secret is training bias and internal prompt interpretation. | ||
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| - | MidJourney models are heavily optimized for: | ||
| - | * composition | ||
| - | * lighting | ||
| - | * color harmony | ||
| - | * artistic styles | ||
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| - | They intentionally deprioritize literal accuracy. Instead **they aim for visual impact**. | ||
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| - | That’s why images often look: | ||
| - | * cinematic | ||
| - | * atmospheric | ||
| - | * painterly | ||
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| - | Even from simple prompts. | ||
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| - | MidJourney does not treat prompts like strict instructions. | ||
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| - | It treats them more like creative direction. | ||
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| - | Instead of "do exactly this" you are telling the model "paint something inspired by this idea". | ||
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| - | So the prompt language works more like film direction or art briefs. | ||
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| - | ==== MidJourney Prompt Structure ==== | ||
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| - | Good MidJourney prompts usually follow this pattern: | ||
| - | * subject | ||
| - | * environment | ||
| - | * lighting | ||
| - | * camera | ||
| - | * style | ||
| - | * mood | ||
| - | * parameters | ||
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| - | Example: | ||
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| - | <code text> | ||
| - | ancient stone temple in a jungle clearing, fog drifting through ruins, | ||
| - | soft sunrise light, cinematic wide angle shot, | ||
| - | ultra detailed, atmospheric, | ||
| - | </ | ||
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| - | The model fills in details creatively. | ||
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| - | Add '' | ||
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| - | ==== Parameters ==== | ||
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| - | MidJourney uses parameters that dramatically affect results. | ||
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| - | Examples: | ||
| - | * Aspect ratio '' | ||
| - | * Stylization strength '' | ||
| - | * Chaos (variation) '' | ||
| - | * Weirdness '' | ||
| - | * Version selection '' | ||
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| - | These parameters are often more influential than the prompt itself. | ||
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| - | ==== MidJourney Prompt Tricks ==== | ||
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| - | Instead of writing long descriptions, | ||
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| - | Example: | ||
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| - | <code text> | ||
| - | brutalist concrete library interior, | ||
| - | massive pillars, shafts of sunlight, | ||
| - | dust particles in air, | ||
| - | cinematic lighting, moody atmosphere, | ||
| - | Kodak Portra 400 | ||
| - | </ | ||
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| - | Notice the style references. | ||
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| - | MidJourney understands: | ||
| - | * film stocks | ||
| - | * photography styles | ||
| - | * art movements | ||
| - | * famous artists | ||
| - | * lens types | ||
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| - | These influence the result strongly. | ||
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| - | ==== Prompt Weights (Advanced Trick) ==== | ||
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| - | MidJourney lets you weight ideas. | ||
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| - | Example: '' | ||
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| - | This tells the model importance levels. | ||
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| - | Very useful when balancing elements. | ||
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| - | __**Most amazing MidJourney images come from very short prompts.**__ | ||
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| - | Example: | ||
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| - | <code text> | ||
| - | ancient library, candlelight, | ||
| - | </ | ||
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| - | MidJourney already knows how to compose beauty. | ||
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| - | Overprompting can actually reduce quality. | ||
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| - | ==== A Powerful Strategy ==== | ||
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| - | Use a two-step workflow. | ||
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| - | Step 1 | ||
| - | Generate the scene concept. | ||
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| - | Step 2 | ||
| - | Iterate for detail. | ||
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| - | Example: | ||
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| - | Prompt 1 | ||
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| - | <code text> | ||
| - | ancient underground library, candlelight, | ||
| - | </ | ||
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| - | Then refine: | ||
| - | |||
| - | <code text> | ||
| - | ancient underground library, towering bookshelves, | ||
| - | thousands of candles, warm golden light, | ||
| - | cinematic, dramatic shadows --ar 16:9 | ||
| - | </ | ||
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| - | This mimics how artists refine ideas. | ||
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| - | MidJourney has a feature many people overlook. | ||
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| - | Style references. | ||
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| - | You can upload an image and guide generation with: '' | ||
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| - | This transfers: | ||
| - | * color palette | ||
| - | * lighting style | ||
| - | * visual tone | ||
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| - | This is incredibly powerful for consistent aesthetics. | ||