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| ai:midjourney [2026/03/12 13:43] β [Mood-Driven] mh | ai:midjourney [2026/04/20 16:42] (current) β [Strategy] mh | ||
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| These parameters are often more influential than the prompt itself. | These parameters are often more influential than the prompt itself. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π₯ --style raw === | ||
| + | |||
| + | * **ON** β obeys prompt, less creativity, more literal | ||
| + | * **OFF** β MJ injects taste, composition, | ||
| + | |||
| + | π Best use: | ||
| + | |||
| + | * First grid comparison | ||
| + | * Technical / precise scenes | ||
| + | * Small subject scale control | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π¨ --stylize === | ||
| + | |||
| + | Controls how much MJ βbeautifiesβ vs obeys. | ||
| + | |||
| + | Range roughly: | ||
| + | |||
| + | * --stylize 0 β strict, almost raw-like | ||
| + | * --stylize 100 β balanced (default-ish) | ||
| + | * --stylize 1000 β very artistic, very MJ-style | ||
| + | |||
| + | π Interaction with --style raw: | ||
| + | |||
| + | * raw + low stylize β hyper obedient | ||
| + | * no raw + high stylize β full MJ magic mode | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π² --chaos === | ||
| + | |||
| + | Controls variation in the grid. | ||
| + | |||
| + | * --chaos 0 β very consistent | ||
| + | * --chaos 50 β wild variation | ||
| + | |||
| + | π Best use: | ||
| + | |||
| + | First exploration grid when you donβt know what you want yet | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === 𧬠--weird === | ||
| + | |||
| + | Underrated and dangerous π | ||
| + | |||
| + | * --weird 0 β normal | ||
| + | * --weird 50β200 β surreal / unexpected | ||
| + | |||
| + | π Great for: | ||
| + | |||
| + | * arcane | ||
| + | * cosmic | ||
| + | * dark fantasy | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π§² --sref (style reference) === | ||
| + | |||
| + | You already touched it: | ||
| + | |||
| + | anchors color + mood + rendering | ||
| + | |||
| + | π Extremely strong when: | ||
| + | |||
| + | building a series | ||
| + | keeping visual consistency | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π§ --cref / Omni (character reference) === | ||
| + | |||
| + | locks character identity / proportions | ||
| + | |||
| + | π Crucial for: | ||
| + | |||
| + | * recurring characters | ||
| + | * fixing anatomy drift | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === βοΈ --cw (character weight) === | ||
| + | |||
| + | Controls how strongly --cref is applied. | ||
| + | |||
| + | --cw 100 β very strict | ||
| + | --cw 50 β looser | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π --ar === | ||
| + | |||
| + | remember: | ||
| + | |||
| + | * extreme ratios (like 9:20) = composition instability | ||
| + | * raw helps stabilize those | ||
| + | |||
| + | ---- | ||
| + | |||
| + | === π§ Hidden Combo (Very Important) === | ||
| + | |||
| + | The real power isnβt individual flags, itβs combinations: | ||
| + | |||
| + | π¬ Precision Mode | ||
| + | --style raw --stylize 50 | ||
| + | π¨ Artistic Mode | ||
| + | --stylize 700 | ||
| + | π§ͺ Exploration Mode | ||
| + | --chaos 30 --stylize 300 | ||
| ==== Prompt Tricks ==== | ==== Prompt Tricks ==== | ||
| Line 153: | Line 266: | ||
| This is incredibly powerful for consistent aesthetics. | This is incredibly powerful for consistent aesthetics. | ||
| + | |||
| + | === MidJourney workflow notes === | ||
| + | |||
| + | === Core mindset === | ||
| + | |||
| + | * First grids are for discovery | ||
| + | * Variations are for nearby alternatives, | ||
| + | * The Editor is for surgery | ||
| + | * Subtle Upscale is for final polish | ||
| + | |||
| + | === Best working process === | ||
| + | |||
| + | - Generate multiple first grids when needed | ||
| + | * test: | ||
| + | * raw ON / OFF | ||
| + | * personalization ON / OFF | ||
| + | * optional: | ||
| + | * chaos for broader exploration | ||
| + | - Pick the strongest base image | ||
| + | - Only use Vary Subtle if I genuinely want nearby siblings or to satisfy curiosity | ||
| + | - If the chosen image is already strong, move to Edit | ||
| + | - In Edit: | ||
| + | * erase only the undesirable zone | ||
| + | * do not touch the prompt unless I need a specific new instruction | ||
| + | * keep personalization ON if it helped the winning image | ||
| + | * generate | ||
| + | - Edit one zone at a time | ||
| + | * choose the best result | ||
| + | * then move to the next zone | ||
| + | - When satisfied, use Subtle Upscale for final resolution and detail | ||
| + | |||
| + | === What each tool is really for === | ||
| + | |||
| + | * First grid = discovery | ||
| + | * Vary Subtle = nearby siblings | ||
| + | * Remix = inject one precise new instruction | ||
| + | * Editor / Erase / Vary Region = local repair or addition | ||
| + | * Subtle Upscale = preserve image, add detail | ||
| + | * Creative Upscale = alternate reinterpretation, | ||
| + | |||
| + | === Prompt placement rule for Remix === | ||
| + | |||
| + | * Start of prompt = subject / composition / camera | ||
| + | * Middle of prompt = scene logic / interactions / action | ||
| + | * End of prompt = mood / rendering / atmosphere / modifiers | ||
| + | |||
| + | === When to use what === | ||
| + | |||
| + | * If image is 90%+ right: | ||
| + | * do not vary by reflex | ||
| + | * edit local flaws if needed | ||
| + | * subtle upscale at the end | ||
| + | * If image has one bad area: | ||
| + | * use Edit / Erase | ||
| + | * If image is compositionally wrong: | ||
| + | * do not try to repair it with local edits | ||
| + | * go back to a new grid or a structural remix | ||
| + | |||
| + | === Editing rules === | ||
| + | |||
| + | * One zone at a time | ||
| + | * Keep selection tight but with enough context | ||
| + | * Avoid changing the full prompt unless necessary | ||
| + | * Use edits for: | ||
| + | * hands | ||
| + | * eyes | ||
| + | * fabric | ||
| + | * wings | ||
| + | * local additions / removals | ||
| + | * Do not use edits to reinvent the whole image | ||
| + | |||
| + | === Upscaling rule === | ||
| + | |||
| + | * Default: edit first, upscale last | ||
| + | * Exception: upscale first only if a tiny flaw needs clearer inspection before editing | ||
| + | |||
| + | === Flag logic === | ||
| + | |||
| + | * --style raw = more obedient, less invention | ||
| + | * no raw = more MidJourney taste | ||
| + | * --stylize = how much MJ beautifies vs obeys | ||
| + | * --chaos = first-grid diversity, not a refinement tool | ||
| + | * personalization = aesthetic bias layer, not a repair tool | ||
| + | |||
| + | === Personal takeaway === | ||
| + | |||
| + | * My strength is already selection | ||
| + | * My next improvement is not " | ||
| + | * My next improvement is knowing when not to iterate | ||
| ===== Styles ===== | ===== Styles ===== | ||
| Line 352: | Line 554: | ||
| ==== Minimal Prompt Pattern ==== | ==== Minimal Prompt Pattern ==== | ||
| - | {{: | + | {{: |
| MJ often works best with surprisingly simple prompts. | MJ often works best with surprisingly simple prompts. | ||
| Line 365: | Line 567: | ||
| Many expert users start with very small prompts and iterate. | Many expert users start with very small prompts and iterate. | ||
| + | |||
| + | ===== Power Words in Fantasy Prompts ===== | ||
| + | |||
| + | Certain words trigger stronger MJ outputs. | ||
| + | |||
| + | |||
| + | ^ Environment | ||
| + | | ancient | ||
| + | | forgotten | ||
| + | | sacred | ||
| + | | enchanted | ||
| + | | ruined | ||
| + | | colossal | ||
| + | | towering | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ===== Search word suggestions ===== | ||
| + | |||
| + | * Fairies | ||
| + | * Tomes / Grimoires | ||
| + | ===== Additional Ressources ===== | ||
| + | |||
| + | *** [[ai: | ||
| + | |||
| + | *** [[ai: | ||