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| ai:midjourney [2026/03/12 09:02] – [MidJourney] mh | ai:midjourney [2026/03/12 13:49] (current) – [Power Words in Fantasy Prompts] mh | ||
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| Even from simple prompts. | Even from simple prompts. | ||
| - | MidJourney does not treat prompts like strict instructions. | + | MidJourney does not treat prompts like strict instructions, more like creative direction. |
| - | It treats them more like creative direction. | + | Instead of "do this" you are telling the model "paint something inspired by this idea". |
| - | Instead of "do exactly this" you are telling | + | So the **prompt language works more like film direction or art briefs**. |
| - | So the prompt language works more like film direction or art briefs. | + | ===== MidJourney Prompt Structure |
| - | + | ||
| - | ==== MidJourney Prompt Structure ==== | + | |
| Good MidJourney prompts usually follow this pattern: | Good MidJourney prompts usually follow this pattern: | ||
| Line 50: | Line 48: | ||
| The model fills in details creatively. | The model fills in details creatively. | ||
| - | Add '' | + | <WRAP round info> |
| + | **Hint: | ||
| + | </ | ||
| ==== Parameters ==== | ==== Parameters ==== | ||
| Line 65: | Line 66: | ||
| These parameters are often more influential than the prompt itself. | These parameters are often more influential than the prompt itself. | ||
| - | ==== MidJourney | + | ==== Prompt Tricks ==== |
| Instead of writing long descriptions, | Instead of writing long descriptions, | ||
| Line 90: | Line 91: | ||
| These influence the result strongly. | These influence the result strongly. | ||
| - | ==== Prompt Weights | + | ==== Prompt Weights ==== |
| MidJourney lets you weight ideas. | MidJourney lets you weight ideas. | ||
| Line 112: | Line 113: | ||
| Overprompting can actually reduce quality. | Overprompting can actually reduce quality. | ||
| - | ==== A Powerful | + | ===== Strategy |
| Use a two-step workflow. | Use a two-step workflow. | ||
| Line 152: | Line 153: | ||
| This is incredibly powerful for consistent aesthetics. | This is incredibly powerful for consistent aesthetics. | ||
| + | |||
| + | ===== Styles ===== | ||
| + | |||
| + | ==== Cinematic Scene ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | This is the most common MJ structure. | ||
| + | It mimics how a film director describes a shot. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | lone mage standing on a cliff overlooking a vast misty kingdom, wisdom, | ||
| + | ancient castles and rivers below, | ||
| + | golden sunrise breaking through clouds, | ||
| + | cinematic wide shot, | ||
| + | epic atmosphere, dramatic lighting, ultra detailed --ar 16:9 | ||
| + | </ | ||
| + | |||
| + | * MJ is strongly trained on cinematic imagery | ||
| + | * lighting + camera cues dramatically improve composition | ||
| + | |||
| + | ==== Concept Art ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | This one is used heavily by game studios and fantasy illustrators. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | ancient wizard citadel carved into a mountain, | ||
| + | floating runes and glowing magical waterfalls, | ||
| + | storm clouds swirling above, | ||
| + | epic fantasy concept art, | ||
| + | volumetric lighting, intricate architecture, | ||
| + | </ | ||
| + | |||
| + | The catch words '' | ||
| + | |||
| + | This tends to produce: | ||
| + | |||
| + | * huge environments | ||
| + | * fantasy architecture | ||
| + | * dramatic scale | ||
| + | |||
| + | ==== Epic Landscape ==== | ||
| + | {{: | ||
| + | |||
| + | Great for worldbuilding environments. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | vast enchanted forest valley, | ||
| + | gigantic ancient trees covered in glowing runes, | ||
| + | huge ring-planets close in sky, | ||
| + | hidden elven ruins beneath the roots, | ||
| + | aerial shot, | ||
| + | soft twilight fog drifting through the valley, | ||
| + | mystical atmosphere, epic fantasy landscape --ar 21:9 | ||
| + | </ | ||
| + | |||
| + | MJ excels at landscape depth and atmospheric layering. | ||
| + | |||
| + | ==== Painterly Fantasy ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | This pushes MJ toward illustration style rather than realism. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | dragon rider soaring above a golden medieval city, | ||
| + | banner flags waving from marble towers, | ||
| + | dramatic sunset sky, | ||
| + | epic fantasy painting, oil painting style, | ||
| + | rich colors, masterwork fantasy illustration | ||
| + | </ | ||
| + | |||
| + | Style words like: | ||
| + | |||
| + | * painting | ||
| + | * illustration | ||
| + | * masterpiece | ||
| + | |||
| + | push MJ toward classic fantasy art aesthetics. | ||
| + | |||
| + | ==== Dark Fantasy ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Perfect for mystical, ominous worlds. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | ancient ruined cathedral deep in a haunted forest, | ||
| + | black stone arches covered in vines, | ||
| + | ghostly blue flames burning in iron braziers, | ||
| + | thick fog creeping through the ruins, | ||
| + | dark fantasy, moody cinematic lighting, mysterious atmosphere | ||
| + | </ | ||
| + | |||
| + | MJ is very strong at moody lighting and gothic architecture. | ||
| + | |||
| + | ==== Hero Shot ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Great for characters in epic poses. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | legendary old wizard in long weather-worn robes with pointy hat, | ||
| + | standing atop a battlefield hill holding a glowing staff, | ||
| + | storm clouds behind him, | ||
| + | faint beams of divine particles breaking through the dark sky on the hero, | ||
| + | heroic fantasy, epic cinematic lighting --ar 2:3 | ||
| + | </ | ||
| + | |||
| + | MJ loves dramatic silhouettes and heroic framing. | ||
| + | |||
| + | ==== Mythic Creature ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | For monsters, dragons, mystical beings. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | colossal ancient dragon sleeping on a mountain of treasure, | ||
| + | inside a vast underground dwarven hall conquered and abandoned, | ||
| + | river streaks of gold illuminating the cave walls, | ||
| + | embers drifting in the air, | ||
| + | epic fantasy, cinematic lighting, ultra detailed --ar 16:9 | ||
| + | </ | ||
| + | |||
| + | ==== Ancient Civilization ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Great for lost worlds and magical ruins. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | massive forgotten temple of a lost god, | ||
| + | floating in deep space, | ||
| + | stone pillars orbiting the ruins, | ||
| + | ancient runes glowing faintly, | ||
| + | waterfalls pouring from broken towers, | ||
| + | mist rising through the scenery, | ||
| + | mystical stars and galaxy formations in the background, | ||
| + | epic fantasy environment, | ||
| + | </ | ||
| + | |||
| + | ==== Mood-Driven ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Instead of describing objects, you describe emotion and atmosphere. | ||
| + | |||
| + | === Pattern: === | ||
| + | |||
| + | <wrap em> | ||
| + | |||
| + | <code text> | ||
| + | ancient wizard tower in the middle of a frozen wasteland, | ||
| + | aurora borealis illuminating the night sky, | ||
| + | snow drifting through the air, | ||
| + | lonely magical atmosphere, | ||
| + | mysterious epic fantasy mood --ar 16:9 | ||
| + | </ | ||
| + | |||
| + | This produces very atmospheric images. | ||
| + | |||
| + | ==== Minimal Prompt Pattern ==== | ||
| + | |||
| + | {{: | ||
| + | |||
| + | MJ often works best with surprisingly simple prompts. | ||
| + | |||
| + | Example: | ||
| + | |||
| + | <code text> | ||
| + | ancient enchanted forest temple, glowing runes, mist, epic fantasy | ||
| + | </ | ||
| + | |||
| + | Because the model already knows how fantasy imagery usually looks, it fills in details beautifully. | ||
| + | |||
| + | Many expert users start with very small prompts and iterate. | ||
| + | |||
| + | ===== Power Words in Fantasy Prompts ===== | ||
| + | |||
| + | Certain words trigger stronger MJ outputs. | ||
| + | |||
| + | |||
| + | ^ Environment | ||
| + | | ancient | ||
| + | | forgotten | ||
| + | | sacred | ||
| + | | enchanted | ||
| + | | ruined | ||
| + | | colossal | ||
| + | | towering | ||
| + | |||
| + | |||
| + | |||
| + | • | ||
| + | • | ||
| + | • | ||
| + | • | ||
| + | • | ||