3d:start

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3d:start [2024/04/17 09:55] mh3d:start [2024/12/19 11:05] (current) – [Useful shortcuts] mh
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 === Recap === === Recap ===
  
-  * Uses a bend modifier to create a circle with basic shapes. +  * Uses a bend modifier to create a circle with basic shapes : create a line of shapes + Modifier > Simple Deform > Bend (360°) and apply
   * Uses a nice simple low poly esthetic with bevels and moving a few vertices around   * Uses a nice simple low poly esthetic with bevels and moving a few vertices around
   * Shows the use of a lattice to parent an object or group of object to follow modifications made to the lattice (bends and such)   * Shows the use of a lattice to parent an object or group of object to follow modifications made to the lattice (bends and such)
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   * Go into the Data panel and under Geometry > Bevel add some Depth. Activate Fill Caps option.   * Go into the Data panel and under Geometry > Bevel add some Depth. Activate Fill Caps option.
   * Convert the curve to a mesh and go sculpt.   * Convert the curve to a mesh and go sculpt.
 +
 +----
 +
 +===== Exercises =====
 +
 +[[3d:exercises:start|3d Exercises]]
  
  
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   *''CTRL +/-'' : Select more / less of mesh (based on a first selection of faces or edges or vertices   *''CTRL +/-'' : Select more / less of mesh (based on a first selection of faces or edges or vertices
   *''SHIFT + S'' : Cursor selection pie menu   *''SHIFT + S'' : Cursor selection pie menu
 +  *''CTRL + Click'' : With a vertex selected will auto-select shortest path to the target vertex
 +  *''L'' : Select linked mesh (useful when hovering over meshes that intersect but are different objects)
  
 === Sculpting === === Sculpting ===
  • 3d/start.1713340556.txt.gz
  • Last modified: 2024/04/17 09:55
  • by mh