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3d:start [2023/09/05 10:47] – [Low Poly Workflow] mh | 3d:start [2024/12/19 11:05] (current) – [Useful shortcuts] mh | ||
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====== 3D Modeling ====== | ====== 3D Modeling ====== | ||
- | This section will document what I wish to keep handy regarding [[https:// | + | This section will document what I wish to keep handy regarding [[https:// |
===== Low Poly Workflow ===== | ===== Low Poly Workflow ===== | ||
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=== Recap === | === Recap === | ||
- | * Uses a bend modifier to create a circle with basic shapes. | + | * Uses a bend modifier to create a circle with basic shapes |
* Uses a nice simple low poly esthetic with bevels and moving a few vertices around | * Uses a nice simple low poly esthetic with bevels and moving a few vertices around | ||
* Shows the use of a lattice to parent an object or group of object to follow modifications made to the lattice (bends and such) | * Shows the use of a lattice to parent an object or group of object to follow modifications made to the lattice (bends and such) | ||
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+ | ==== Making Spiral meshes ==== | ||
+ | |||
+ | Use addon tool : Add Curve : Extra Objects. | ||
+ | |||
+ | * Add an Archemedian curve spiral. | ||
+ | * Tweak the Turns, Steps, Radius Growth and Height properties before validating the spiral. | ||
+ | * Go into the Data panel and under Geometry > Bevel add some Depth. Activate Fill Caps option. | ||
+ | * Convert the curve to a mesh and go sculpt. | ||
+ | |||
+ | ---- | ||
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+ | ===== Exercises ===== | ||
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+ | [[3d: | ||
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*'' | *'' | ||
*'' | *'' | ||
+ | *'' | ||
+ | *'' | ||
=== Sculpting === | === Sculpting === |