Differences
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3d:modeling [2025/08/18 17:14] – [Low Poly Crystals] mh | 3d:modeling [2025/08/19 09:24] (current) – [Stylizing with Lattice modifier] mh | ||
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| ::: | Add **Bevel** modifier on bookcase and shade smooth + use **Harden Normals** in Shading menu of Bevel modifier. | | | ::: | Add **Bevel** modifier on bookcase and shade smooth + use **Harden Normals** in Shading menu of Bevel modifier. | | ||
| ::: | Copy the modifiers to the shelves. | | | ::: | Copy the modifiers to the shelves. | | ||
- | | ::: | Add a Lattice object around the bookcase so that it fits nicely around it. | | + | | ::: | Add a **Lattice object** around the bookcase so that it fits nicely around it. | |
- | | ::: | Add a Lattice modifier on the bookcase & copy to shelves.. | | + | | ::: | Add a **Lattice modifier** on the bookcase & copy to shelves.. | |
- | | ::: | With Lattice selected, adjust the UVW in the Lattice panel for more topology. | | + | | ::: | With Lattice selected, |
- | | ::: | Stylize the lattice (proportional edit helps). | | + | | ::: | **Stylize the lattice** (proportional edit helps). | |
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