3d:modeling

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3d:modeling [2025/03/26 13:36] – [Additional tips] mh3d:modeling [2025/03/29 09:56] (current) mh
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 +==== Additional tips ====
  
 +  * Add dents by beveling a vertex and joining the two unconnected center vertices
  
  
 +===== Parenting =====
  
 +Use **''CTRL'' + ''P''** to parent a selection to the active object (opens the parenting menu).
  
 +It's handy to parent a selection of meshes composing an object to an empty to be able to move the empty to place and move the object easily afterwards.
  
- +When placing such empties, be wary of the origin point of the empty as snapping to faces afterward will use that empty's origin.
-==== Additional tips ==== +
- +
-  * Add dents by beveling a vertex and joining the two unconnected center vertices+
  • 3d/modeling.txt
  • Last modified: 2025/03/29 09:56
  • by mh