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| 3d:exercises:simple_house [2024/10/16 22:03] – created mh | 3d:exercises:simple_house [2025/06/02 21:26] (current) – external edit 127.0.0.1 | ||
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| + | ==== Shortlist instructions ==== | ||
| + | |||
| + | * Dimensions 4 / 6 / 3.5 | ||
| + | * Roof | ||
| + | * Chimney | ||
| + | * Door cut-out + keep shape (cube) | ||
| + | * Door knob (cylinder 8) | ||
| + | * Windows cut-out + delete shape (cube mirrored) | ||
| + | * Steps | ||
| ==== Detailed instructions ==== | ==== Detailed instructions ==== | ||
| - | Enable Viewport settings : Cavity / Both | + | * Enable Viewport settings : Cavity / Both |
| + | * Set dimensions 4 / 6 / 3.5 | ||
| + | * Set Z : 1.75 | ||
| + | * Extrude roof, merge at center ('' | ||
| + | * Separate roof ('' | ||
| + | * Extrude roof along normals (Enable **Offset Even** option) | ||
| + | * Bevel top roof edge and extrude sides along normals (O.2) | ||
| + | * Create chimney : scale down, scale Z, Extrude top, Inset, extrude down | ||
| + | * Create Loop cut on bottom of house for flooring ('' | ||
| + | * Select base face loop and extrude + scale out | ||
| + | * Prepare a door cut-out shape and apply transformations to Door and House ('' | ||
| + | * Use Difference Boolean to cut door then delete excess mesh in house door. | ||
| + | * Inset front face of door (disable **Boundary** option) and light extrude inside | ||
| + | * Create door knob with a 8 sided cylinder, scale down and place on house | ||
| + | * Create window cutout cube and place at proper depth | ||
| + | * Set Origin point to 3D cursor ('' | ||
| + | * Mirror modifier along Y axis and boolean modifier on cubes | ||
| + | * Delete cubes | ||
| + | * Separate left window bottom face | ||
| + | * Inset face, vertical loop cut x2 and scale down along Y axis (Use **option** tab) | ||
| + | * Horizontal loop cut x2 and scale down along Z axis | ||
| + | * Dissolve faces on the inset | ||
| + | * Extrude created frame outwards | ||
| + | * Delete other cut-out bottom face in house and mirror window to other side | ||
| + | * Add two loop cuts to house base and scale down along Y | ||
| + | * Extrude out to create upper step | ||
| + | * Knife in the middle ('' | ||