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software:smode [2025/05/13 13:52] – [Compositing] mh | software:smode [2025/05/14 09:54] (current) – [Smode] mh | ||
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Smode' | Smode' | ||
+ | **[[https:// | ||
==== Compositing ==== | ==== Compositing ==== | ||
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When selecting an element, the **Parameter** panel has several tabs, notably the **Generator** tab with parameters on how the element is built and the **Renderer** tab with parameters on how the element is displayed. | When selecting an element, the **Parameter** panel has several tabs, notably the **Generator** tab with parameters on how the element is built and the **Renderer** tab with parameters on how the element is displayed. | ||
- | The **Viewport** panel can toggle between the 2D view and the 3D view | + | ==== Viewport ==== |
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+ | The **Viewport** panel can toggle between the 2D view and the 3D view. It's handy to split the viewport in two to have both 2D and 3D views side by side. | ||
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+ | In the **3D View**, double-clicking in the viewer opens the quad view to choose TOP/ | ||
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+ | 2D layers can be rendered in the 3D scene by selecting the **3D Renderer** property in the **Renderer** tab, **Type** option. | ||
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+ | Renderers can be added by using **'' | ||
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+ | When a 2D layer is rendered with the **3D Renderer** you can right click on it in the **Element Tree** and select the option to convert it to a 2D Plane textured with the 2D layer. |